Selected enemy, creature, and production design work created for Pure Onyx.
I developed a range of enemies for the Splicer faction, working across character and creature concepts, weapons and equipment, combat ideas, animation mockups, and selected 3D production. My focus was on creating visually distinct enemies whose designs supported their gameplay roles and could translate clearly into production.
Role: 2D Art Lead / Game Artist
Responsibilities: Enemy & Creature Design · Character Design · Weapon & Prop Design · Combat & Animation Concepts · 3D Production · Visual Development
3D models and production work created by other team members are credited individually below.
This post shows the designs I made for Onyx from 2019, we haven't made any changes of her until very recently.

Splicer Poison Terrier, modeled by @Kame
https://twitter.com/OG_Kame

Splicer Brute, modeled by @Kame
https://twitter.com/OG_Kame

Splicer Grenadier modeled by @Kame
https://twitter.com/OG_Kame