Pure Onyx — Onyx

Selected character and production design work created for Pure Onyx.

I worked on the visual development of Onyx, including character design, outfit progression, production references, combat and animation concepts, and visual development for the game's stylized NPR pipeline.

This page presents a curated selection of the design and production work created to help translate the character from concept into the final game.

Role: 2D Art Lead / Game Artist
Responsibilities: Character Design · Costume Design · Production References · Combat & Animation Concepts · Visual Development · Production Support

3D models, animation, and other production work created by team members are credited individually where applicable.
This post shows the designs I made for Onyx from 2019, we haven't made any changes of her until very recently.

Onyx Clothing Tier lvl 4

Onyx Clothing Tier lvl 4

Onyx Clothing Tier lvl 8

Onyx Clothing Tier lvl 8

Onyx level up ortho views(2022), 3D model provided by Eromancer team

Onyx level up ortho views(2022), 3D model provided by Eromancer team

Redesigned animation: Heavy attack combos(2022)

Redesigned animation: Heavy attack combos(2022)

Redesigned animation: Aerial moves(2022)

Redesigned animation: Aerial moves(2022)

Redesigned animation: Special moves(2021)

Redesigned animation: Special moves(2021)

NPR style adapted to the game instead of hand drawing everything.
Rendered by Eromancer Team with V-Ray (End of 2019)

NPR style adapted to the game instead of hand drawing everything.
Rendered by Eromancer Team with V-Ray (End of 2019)