Selected character and production design work created for Pure Onyx.
I worked on the visual development of Onyx, including character design, outfit progression, production references, combat and animation concepts, and visual development for the game's stylized NPR pipeline.
This page presents a curated selection of the design and production work created to help translate the character from concept into the final game.
Role: 2D Art Lead / Game Artist
Responsibilities: Character Design · Costume Design · Production References · Combat & Animation Concepts · Visual Development · Production Support
3D models, animation, and other production work created by team members are credited individually where applicable.
This post shows the designs I made for Onyx from 2019, we haven't made any changes of her until very recently.