Selected concept and production design work created for Pure Onyx.
I worked on the visual development of the Enforcer faction, including characters, weapons, equipment, and the Mech-9 enemy unit. My work focused on developing functional designs that could translate clearly into 3D production and gameplay.
Role: 2D Art Lead / Game Artist
Responsibilities: Concept Design · Character Design · Weapon & Prop Design · Enemy Design · Visual Development · Production Support
3D models and animation shown below were created by other members of the development team and are included to demonstrate how the concepts translated into production.

Enforcer, modeled by @Kame
https://twitter.com/OG_Kame