Pure Onyx — The Enforcers

Selected concept and production design work created for Pure Onyx.

I worked on the visual development of the Enforcer faction, including characters, weapons, equipment, and the Mech-9 enemy unit. My work focused on developing functional designs that could translate clearly into 3D production and gameplay.

Role: 2D Art Lead / Game Artist
Responsibilities: Concept Design · Character Design · Weapon & Prop Design · Enemy Design · Visual Development · Production Support

3D models and animation shown below were created by other members of the development team and are included to demonstrate how the concepts translated into production.

Enforcer girl. Character and equipment design developed for the Enforcer faction, with a focus on a functional near-future tactical aesthetic.

Concept & Design: Lei Zhang
3D Production: Otter9

Enforcer girl. Character and equipment design developed for the Enforcer faction, with a focus on a functional near-future tactical aesthetic.

Concept & Design: Lei Zhang
3D Production: Otter9

Enforcer Girl animation early sketches

Enforcer Girl animation early sketches

Enforcer, modeled by @Kame
https://twitter.com/OG_Kame

Enforcer, modeled by @Kame
https://twitter.com/OG_Kame

Enforcer

Enforcer

Enforcer riot shield

Enforcer riot shield

Enforcer animations

Enforcer animations

Enforcer Mech-9

Enforcer Mech-9

Enforcer Mech-9 final concept

Enforcer Mech-9 final concept

Enforcer Mech-9 early sketches

Enforcer Mech-9 early sketches

Mech-9 attack animations

Mech-9 attack animations

Mech-9 pack special behavior: Alpha attack order

Mech-9 pack special behavior: Alpha attack order

Target Locked!

Target Locked!

Enforcer Boss concept

Enforcer Boss concept

Enforcer Boss combat animations

Enforcer Boss combat animations

Enforcer Boss jet mode animations

Enforcer Boss jet mode animations